Updated the FBX file format to 7.5. This new file format is only compatible with the 2016 or later product versions that use 64-bit integers in the binary block headers for large file support (> 2GB). The new file format cannot be imported in. Download this app from Microsoft Store for Windows 10, Windows 8.1. See screenshots, read the latest customer reviews, and compare ratings for FBX Review. Changes and deprecations • Properties with the data type now perform a strict validation to forbid duplicates when items are added, inserted, or replaced in the enumeration list. The new type identifier can be used for creating your own runtime enumeration data type that can accept duplicated entries. • In the Collada reader, replaced the xmlParseFile() function call with xmlReadFile() so that you can set the XML_PARSE_HUGE flag, which relaxes any hard-coded limit from the parser. This affects limits like the maximum depth of a document or the entity recursion as well as the size limits of text nodes. Fixes • Fixed an issue with the Animation Curve Pre/Post Extrapolation data. In the very particular case of a program creating an animation curve directly in memory that sets the extrapolation flags and then tries to evaluate the curve outside the animation range, the extrapolation flags were not considered until the curve was saved to disk. • An overlooked condition from the fix above introduced a regression in the FBX SDK 2016.1 alpha. • An update to the FbxAMatrix::GetROnly() caused a regression when detecting the Euler gimbal locks while extracting the rotation vector value. The default threshold value used for this detection can be too small for a correct detection if the matrix is constructed with very low precision single floating point values. The FBX SDK now provides the method to allow the client application to change the threshold value at runtime. New features and improvements • The support for Visual Studio 2008 builds has been discontinued. Only these versions are now supported: Visual Studio 2010, Visual Studio 2012, and Visual Studio 2013. • Updated the FBX file format to 7.5. This new file format is only compatible with the 2016 or later product versions that use 64-bit integers in the binary block headers for large file support (> 2GB). The new file format cannot be imported in 2015 or older product versions. You must set the correct export file format for an FBX file, if it needs to be opened in the 2015 or older product versions. • The iPhone Simulator build is now a universal binary that contains both the 32-bit and 64-bit architectures. • From this release onwards, the FBX SDK namespace does not contain version indications. • Improved the camera manipulator speed when it is very close to a camera interest position. • Added RemoveBadPolygonsFromMeshes to the class for cleaning a whole scene. Typically, this function must be called before Triangulate or any other utility functions that manipulate meshes. Changes and deprecations • If your code retrieves the transform values directly from the LclTranslation, LclRotation, and LclScaling properties, then the fixes made in ConvertPivotAnimation might require a change in how these property values are retrieved. Now, when ConvertPivotAnimation is called, the computed value might be stored in the CurveNode channel instead of overwriting the property value. To correctly retrieve the computed values, it is recommended to use the function with a different time argument value than.
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January 2019
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